UPDATE - Funding complete and the game is released. You can purchase it right now on the Steam network.
Simple probably isn't the word for it. A time when gaming was in its golden years is a better statement. Odallus: The Dark Call is a game that takes inspiration from the classic Castlevania series, and gives it a bit of a twist. You don't use a whip obviously, but a sword. You collect upgrades, sub weapons such as axes and spears, and to buy health and other items, you have to purchase them with "orbs" How do you get money, I mean *orbs*?, by killing enemies of course.
The demo that is currently out right now has a special level designed only for testing purposes. The actual and final release of Odallus will not have this level within it. Their are other borrowed elements in it that come from other titles, such as Ghosts n' Goblins, and even a small bit of Legendary Axe 2, if you've ever played that one for the TurboGrafx-16.
Odallus takes classic NES looking graphics, and moves it up a notch, as it also boasts some special effects that were usually only seen in 16-bit games.
Multi layered scrolling backgrounds, check. Underwater warping effects, check. Since this is just a demo, we probably have yet to see other effects take hold. I guess you can think of this title as a NES game on steroids. Odallus is an enjoyable title that will take fans of the old 8-bit days back to a time when they adored gaming the most. So far it has delivered everything I've expected after looking at the video below, and it didn't disappoint me one bit.
Although I can't speak for you, if you haven't tried it yet, you just might be surprised when you play it even if you're in a younger audience and are more used to current generation graphics. After all, graphics are not everything, but game play will always be. So I'd like to hear your feedback on Odallus, and what you personally think of it as well. You can get a demo for yourself to try right now by going to the Indiegogo official site for it. They also are taking donations if you want to contribute to the cause.
The goal they are trying to set is currently $5,000, with only 44 days left to contribute. So give what your heart feels if you want to, and let's take Odallus: The Dark Call to its final stage of completion. The release is set for the middle of next year. That might seem like a long way off, but the team behind it is very small in numbers, and they also have multiple other projects they are working on as well. Any company that takes inspiration from the Castlevania game franchise to produce one of their own ranks pretty high in my book.
While you're at it, you can also check out another article I just did for Odallus here. One of the purposes for doing a second one was to generate more attention for the donation aspect of it. This is one title I want to see finished, and after playing the demo I'm hoping you will too.
From the makers of Oniken: An 8-bit action exploration platformer that takes place in a Dark Fantasy world.
In search for the Ultimate Power, a Dark Lord and his wretched army are ravaging a once peaceful land, destroying villages and leaving no good soul alive. To put a stop to this carnage, the warrior named Haggis must wield again his already bloodstained blade and chase down the Dark Lord. Odallus is the story of Haggis’ pursue in the format of a dark fantasy classic game.
Odallus is a NES inspired exploration game with lots of action. It will be divided in stages, but there is no one-way-only in Odallus and levels have many paths, including to other levels. However, all paths in Odallus are infested by dangers and demons to which Haggis must be always watchful.
Core Game play features
Five different areas
Rad 8-bit graphics
Filled with hordes of demons